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8-Bit Experimental #2

01/30/11

Pheon

09/05/10

Chawp! - Track 2

08/08/10

Chawp! - Track 1

08/07/10

Ted Lauterbach - Thunder Gun

07/06/10

8-Bit Experimental #1

06/18/10

Swing Experimental #1

05/15/10

Dubstep Experimental #1

04/19/10

Hyper Canvas Experimental #1

01/07/10

Strings Experimental #1

02/05/10

Inverse Polarity - Ending

08/06/09

Inverse Polarity - It Begins

08/05/09

Inverse Polarity - Main Theme

08/05/09

Screenshots

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New Game: Black Santa

24 December 2011
Black Santa

Black Santa is a clone of the classic "helicopter in a cave" game. Luke Davies was the monster coder while I was on art, music and sound duties.

Black Santa was developed spontaneously on Christmas Eve in ~5 hours.

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New Game: Spectranaut

10 November 2011
Spectranaut

Spectranaut is a twitchy colour-switching platformer based on the theme of "Colour". Tom Parry worked on the art, animations, and level designs while I developed the game. Nick Dymond contributed sounds and music.

Spectranaut was developed at the Experimental Play Interactive Festival 2011 - Game Jam in Plymouth in ~15 hours.

Download Spectranaut:
Windows
Intel Mac x64 10.6+
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New Game: Mirrornaut

10 October 2011
Mirrornaut

Mirrornaut is a running, flipping and jumping action game based on the theme of "Mirrors". Tom Parry worked on the art and animations, Nick Dymond worked on sounds and music, and Tomas Rawlings was level designer and team coordinator.

Mirrornaut placed second at the Experimental Play Interactive Festival 2011 - Game Jam.

Download Mirrornaut:
Windows
Intel Mac x64 10.6+
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Game Jolt Contest: Music Interpretation

30 August 2011
Game Jolt Contest: Music Interpretation

Game Jolt Contest: Music Interpretation

Proudly announcing a new contest over at Game Jolt. This one is just over a month long and is sponsored by Indie Function.

The theme this time around is "Music Interpretation" which is as open as you like.

For full details, see this thread on the Game Jolt forums.
n.b. I made the poster this time.
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LOVE V 2.0 - A VVVVVV Level

04 August 2011
VVVVVV 2.0 was released recently, the latest version of VVVVVV rewritten in C++ to work natively on 6 different platforms.

It's not just a port though, it includes a level editor and levels made by some well known indie game developers. I decided I wanted to make one of my own and here it is.

The crew's love for the Captain takes a toll with a romantic rivalry between Violet and Victoria.



See more over at Terry's forums or download now (right click, save-as).
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Twitter

6 hours ago
@Shockroach I HAVE THIS TOO SO HAH.
19 hours ago
@jonginn Me! Will be travelling up on the day, probably on coach (if it's cheaper) - not booked it yet.
1 day ago
@theolismith You've played it, right?
2 days ago
@v21 Jam eventbrite page is sold out, whoops. How strict are we here? #wingingit
2 days ago
@oh_cripes @asponge @v21 Anything goes - especially after rumpus beers (assuming they don't run out this time)!
2 days ago
@v21 @oh_cripes @asponge If it's there, I'll take it. :D
2 days ago
@v21 Feel I'm leaving this late, do you happen to have any floor space left for the whole rumpus & bit of a jam shebang?
2 days ago
@v21 *Grumble grumble*. Always tabs. :(

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Last.fm

26 Jan 2012, 13:11
From First To Last - When Flying Feels Like Falling
26 Jan 2012, 13:07
From First To Last - Regrets and Romance
26 Jan 2012, 13:04
From First To Last - For The Taking
26 Jan 2012, 13:00
From First To Last - Such A Tragedy
26 Jan 2012, 12:56
Fightstar - Unfamiliar Ceilings
26 Jan 2012, 12:52
Fightstar - Our Last Common Ancestor
26 Jan 2012, 12:48
Fightstar - Tannhäuser Gate
26 Jan 2012, 12:45
Fightstar - H.I.P. (Enough)
26 Jan 2012, 12:41
Fightstar - Amaze Us
26 Jan 2012, 12:36
Fightstar - You & I

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