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Game Jolt Contest: Music Interpretation

30 August 2011
Game Jolt Contest: Music Interpretation

Game Jolt Contest: Music Interpretation

Proudly announcing a new contest over at Game Jolt. This one is just over a month long and is sponsored by Indie Function.

The theme this time around is "Music Interpretation" which is as open as you like.

For full details, see this thread on the Game Jolt forums.
n.b. I made the poster this time.
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New Slick Contest

01 March 2011
Yipee! There's a new contest over at the Slick forums.

The themes are quite interesting and you don't strictly have to use Slick. You could try to develop an Android game with the "Android are not always friends of mine" theme using the new Slick for Android stuff that Kevin Glass has been working on.

Post on the official thread on the Slick forums to register for the contest. The deadline for this is March 15th; make sure you do it!

Here is the official poster for the contest, which (handily) has some more information:
Slick Contest
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Game Jolt Contest: Invention

18 January 2011
Game Jolt Contest: Invention

A new contest is being held over at Game Jolt. I've publicised the last few contests and jams there, and that doesn't change this time with a month-long contest being sponsored by NALGames.

The theme is "Invention", which leaves you with plenty of creative options. Secondly, there are prizes; hurrah! (So there's no excuse that you're too busy with TIGSource's Versus Compo!). The full details are over at the Game Jolt forums; here's a link to the contest thread.

A piece of art inspired by the "Invention" theme, if you can call it "art". I can just imagine a bunch of dinos running around inventing language, the wheel and other things that humanity takes for granted. What is it with me and dinosaurs?

Art: Invention
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Gun Of Thunder and AG iPod Exchange

12 July 2010
Gun Of Thunder

Gun Of Thunder is a shocking platformer created for Game Jolt's Indie Game Demake Contest (July 2010).

Gun Of Thunder is a demake of Ted Lauterbach (rotten_tater)'s Thunder Gun which was entered into Game Jolt's first contest where the theme was "Shocking".

Link:
Gun Of Thunder on GameJolt

AG iPod Exchange
I had to format my laptop due to a few virus issues and when everything got back to normal, Yamipod decided that it didn't want to work for me anymore (probably due to a pesky update by Apple). This prompted me to create my own really simple program to copy the contents of my iPod back on to my laptop with names that actually make sense. It uses an external jar library to read in the ID3 tags which can be viewed here.
What a way to spend a Sunday afternoon, eh?

Download:
AG iPod Exchange Download
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Blind Redux

27 April 2010
Do you recall that Minimal Contest I mentioned at Game Jolt some time ago? If you do, you'd know it was a great success and there were some 50 or so games submitted.

Well, I've only just gotten around to playing one of the games submitted: Blind Redux by CROS (David DeCarmine).

It (honestly) had me laughing from the start, right up to the finish.
It's been around for a good 5 months now. How did I possibly miss this game?

Anyhow, it has a reference to me (that's right, me in it) so I thought I'd post it up here for note.

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LOVE ME!

18 November 2009
LOVE ME!

LOVE ME! is a minimal R-Type shooter created for GameJolt's Minimal contest (November 2009).

Minimalist Aim:
The aim was to create the whole game in polygons and to programmatically generate the sound. This would have been such if we had more time. :)

Programming, Sound and Graphics by Ashley Gwinnell and Sam Connolly.
Music by boomlinde titled "Aether Bats".

Minimal Story:
You are white square in a world of reds. The reds don't really want you around, but they are normally passive beings. You've provoked them a little, and things escalate. You are no match for their army.

Minimal Gameplay:
Arrow keys and leftctrl to move and shoot. There is no definitive ending to this game, you will eventually be killed by the swarms and swarms of red stuff. O_O

Links:
LOVE ME! on GameJolt
Boomlinde Music
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Game Jolt Contest #3!

30 October 2009
Game Jolt Contest 3

With the Slick contest coming to a close, and having not officially entered a game into it, another opportunity arises.

Game Jolt's 3rd contest will run for a week starting on the 1st of November.

Theme: The theme hasn't been announced yet, but the image to the left is a teaser/hint as to what the theme may infact be. Could the theme be colour, light, retro or glow? We'll find out soon!

Prizes: The 1st place prize is the choice of a game from Steam! and the 2nd and 3rd place prizes will get you featured on the website.

Game Jolt Forum Thread on the contest!
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Slick "Beer" Contest!

28 September 2009
Slick

You may know already that I've been using Slick quite adamantly for some time now.
Well, a young man named Gornova from Random Tower thought it would be a jolly good idea to start a beer-themed contest over on the Slick Forums. Granted, I thought about posting one a while back, but figured that JGO was for that kind of thing.
What is my idea? I don't want to give too much away, but it involves... cider!

Slick Forum Thread on the contest!
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Inverse Polarity

13 September 2009
Inverse Polarity

Inverse Polarity is my short platformer schmup for the GameJolt Axiom contest (August 2009).

Axioms Used:
Even a broken clock is right twice a day.
In the land of the blind, the one eyed man is king.
Beauty is in the eye of the beholder.

Links:
Quickplay (Java Webstart)
Readme File
Inverse Polarity on JGO
Inverse Polarity on GameJolt
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Madness? Success!

24 July 2009
Hoola Roundup

The "Two Hours Of Madness" contest deadline was over a week ago, and all the entries have been judged. Most were pretty awesome, I was sure that some of the other entries were better.

However, Hoola Roundup came in first place!

I am really, very proud of myself; this was the first games programming competition that I had ever entered. There are an array of features that had to be left out of Hoola Roundup due to time constraints, but I will be putting these features in shortly.

Thanks go to Gideon Simons (AKA QOG) for hosting the competition.

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Buddy Blogs

I OH U - knitetgantt

The mastermind behind my game, Click The Pixel.
http://iohu.blogspot.com/

Ted Lauterbach - rotten_tater

The crazy developer of the awesome game Thunder Gun, as well as most other things that are awesome.
http://www.rottentater.com/

Another Early Morning - Alex Schearer

Alex Schearer created the fluentfx library which I used in Inverse Polarity.
http://www.anotherearlymorning.com/

Indie Games

Let's face it, what indie gamer or developer doesn't follow this one?
http://www.indiegames.com/blog/

Inkidia

The developer of Voltorometer, a game that was entered into the Game Jolt shocking contest. Sequel in the works!
http://www.inkidia.net/

Random Tower

Gornova just keeps learning! There's quite often content here that amuses me. http://randomtower.blogspot.com/

Achroware

Jack mostly posts stuff on Twitter, but hey. http://achroware.com/

Kieran Patel

Kieran mostly posts stuff on Twitter, but hey. http://kieranajp.tumblr.com/

Kommander Klobb

Mr. Klobb is founder of Honeyslug and is one of the London indies.
http://klobb.posterous.com/

Oh, Games - Joe Bain

Joe has developed an Android game named Kaptilo, as well as an abstract game about catching birds. He's also one of the London indies.
http://ohgames.co.uk/

Not The Internet - George Buckenham

George is another of the London indies. He created "Hell is other people". Play it.
http://nottheinternet.com/